material grass { technique { pass { //ambient 0.588 0.588 0.588 1 //diffuse 0.588 0.588 0.588 1 //specular 0 0 0 1 10 scene_blend one one_minus_src_alpha texture_unit { texture grass.png } } pass { scene_blend modulate texture_unit { texture hotel_lightmap.png tex_coord_set 1 colour_op modulate } } } }