material b1_31_LP_lm { technique { pass { ambient 0.588235 0.588235 0.588235 1 diffuse 0.588235 0.588235 0.588235 1 specular 0 0 0 1 10 scene_blend one one_minus_src_alpha texture_unit { texture b1_31_LP.png } } } } material 02-Default { technique { pass { ambient 0.588235 0.588235 0.588235 1 diffuse 0.588235 0.588235 0.588235 1 specular 0 0 0 1 10 } } }